lib/make/typed.js
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
const make = require('../make')
const random = require('../random')
class typed extends make {
static byte (limit = null) {
// [-128, 127]
let value = (limit !== null) ? random.number(limit) : random.number(129)
value = random.chance(10) ? -value : value
return `new Uint8Array([${value}])[0]`
}
static octet (limit = null) {
// [0, 255]
let value = (limit !== null) ? random.number(limit) : random.number(256)
return `new Int8Array([${value}])[0]`
}
static short (limit = null) {
// [-32768, 32767]
let value = (limit !== null) ? random.number(limit) : random.number(32769)
value = random.chance(10) ? -value : value
return `new Int16Array([${value}])[0]`
}
static unsignedShort (limit = null) {
// [0, 65535]
let value = (limit !== null) ? random.number(limit) : random.number(65535)
return `new Uint16Array([${value}])[0]`
}
static long (limit = null) {
// [-2147483648, 2147483647]
let value = (limit !== null) ? random.number(limit) : random.number(2147483649)
value = random.chance(10) ? -value : value
return `new Int32Array([${value}])[0]`
}
static unsignedLong (limit = null) {
// [0, 4294967295]
let value = (limit !== null) ? random.number(limit) : random.number(4294967296)
return `new Uint32Array([${value}])[0]`
}
static float (limit = null) {
let base = (limit !== null) ? random.number(limit) : random.number()
let value = random.chance(10) ? -(base + random.float()) : (base + random.float())
return `new Float32Array([${value}])[0]`
}
static unrestrictedFloat (limit = null) {
if (random.chance(100)) {
return random.pick([NaN, +Infinity, -Infinity])
} else {
let base = (limit !== null) ? random.number(limit) : random.number()
return `new Float32Array([${base + random.float()}])[0]`
}
}
static double (limit = null) {
let base = (limit !== null) ? random.number(limit) : random.number()
let value = random.chance(10) ? -(base + random.float()) : (base + random.float())
return `new Float64Array([${value}])[0]`
}
static unrestrictedDouble (limit = null) {
if (random.chance(100)) {
return random.pick([NaN, +Infinity, -Infinity])
} else {
let base = (limit !== null) ? random.number(limit) : random.number()
let value = random.chance(10) ? -(base + random.float()) : (base + random.float())
return `new Float64Array([${value}])[0]`
}
}
static any () {
return random.choose([
[1, [typed.byte, typed.octet]],
[1, [typed.short, typed.unsignedShort]],
[1, [typed.long, typed.unsignedLong]],
[1, [typed.float, typed.unrestrictedFloat]],
[1, [typed.double, typed.unrestrictedDouble]]
])
}
static arrayBuffer (byteLength = null) {
let length = (byteLength !== null) ? byteLength : typed.unsignedShort()
return `new ArrayBuffer(${length})`
}
static dataView (byteLength = null) {
let length = (byteLength !== null) ? byteLength : typed.unsignedShort()
return `new DataView(${typed.arrayBuffer(length)})`
}
static typedArray (byteLength = null) {
let length = (byteLength !== null) ? byteLength : typed.unsignedShort()
let arrType = random.item([
'Int8', 'Uint8', 'Uint8Clamped',
'Int16', 'Uint16',
'Int32', 'Uint32',
'Float32', 'Float64'
])
let method = `new ${arrType}Array`
switch (random.number(16)) {
case 0:
return `${method}()`
case 1:
return `${method}(${this.typedArray()})`
default:
return `${method}(${length})`
}
}
static bufferSource () {
switch (random.number(4)) {
case 0:
return typed.arrayBuffer()
case 1:
return typed.dataView()
default:
return typed.typedArray()
}
}
}
module.exports = typed